Research Lab · Est. 2025
34.07°N · 84.29°W
Alpharetta · Georgia

Software that treats artificial intelligence as a collaborator — not a chatbot.

Novelty Technologies is an independent lab building consumer and professional tools that integrate AI into the shape of the work. We design systems that think alongside the people using them — in writing, in games, at the operating-system layer, inside the characters that populate our stories.


01
Product

Two shipped apps — a novelist's workbench and a storytelling companion with a quarter-million users between them.

02
Research

Five active threads — graph-consensus reasoning, ambient NPCs, OS-level agents, persona engineering, world simulation.

03
Posture

Independent & small. No VC. No hype cycle. Ship what we'd want to use, sharpen it until it earns its place.

Products · Shipped & in-flight

Tools we use ourselves,
then share.

Novelty Technologies ships a small number of focused apps. Each one answers a question we couldn't find a good answer to.

Novelty Writer

Desktop · macOS, Windows, Linux

A markdown-native writing app where the manuscript lives as real files on disk. AI is an editor, not a chat sidebar. Designed for the novel you're actually trying to finish.

  • Manuscript-native editor with live typography
  • Reference tree for characters, places, objects
  • Story continuations, line edits, embodied chat
  • Hidden git under every keystroke
Visit noveltywriter.app

Storybook AI

iOS · Android

A storytelling companion that generates illustrated, personalized tales for kids. A quieter use of image and language models: bedtime stories, not feed fodder.

  • Personalized stories around a child and their world
  • Illustrated inline, read-aloud optional
  • Safe-by-default content rails
  • Family library that grows with the reader
Visit storyforum.ai

Something new.

We're early on a third product — integrating AI where most people wouldn't think to put it. If that's the kind of problem you like, we'd like to talk.

Get in touch
Research · Active threads

The questions underneath the apps.

Every product we ship is a bet on one or two of these research threads. They're in varying states of maturity — some are in production, some are still napkin sketches.

R.01

The Graph Consensus Model

Reasoning graphs that specialize and agree.

A decision architecture where a planner fans context out across a graph of small, fast agents. Specialists spread depth-first — each branch following its own line of reasoning until it finds a floor. Consensus is reached breadth-first — siblings are compared and reconciled before a branch is promoted. The result is a system that can both go deep on a hard subproblem and stay honest about disagreement between parallel approaches.

  • Architecture
  • Multi-agent
  • Planner / executor
R.02

Ambient AI for Games

Worlds that react without a director.

NPCs that respond to weather, to crowd, to what a player did three scenes ago. Ambient animations powered by the same small, fast models that drive modern robotics — not cloud LLMs, not scripted trees. The goal is a game world that behaves because something is watching it, not because an author wrote every branch.

  • Real-time inference
  • Behavior trees
  • On-device
R.03

AI at the Operating-System Layer

An agent that lives below the apps.

Most AI assistants sit inside an app. We're interested in the other direction — what changes when intelligent dispatch lives beneath the window manager, when any process can call out for help and any file is a legal input. Fewer sidebars, fewer integrations, more of the OS doing what you already expected it to.

  • System design
  • Agents
  • Interop
R.04

Persona Engineering

Characters you can actually talk to.

A character is more than a bio and a voice. Persona engineering is the discipline of giving humans the tools to author characters that behave consistently under pressure — with a stable voice, a plausible memory, a point of view that holds. Our work here feeds Novelty Writer's embody mode and Storybook AI's cast, and is the throughline between them.

  • Prompting
  • Memory
  • Voice modeling
R.05

World Simulation for Storytellers

A writer’s room that runs on its own.

Give the writer a simulator. Let the world keep ticking — characters moving, weather changing, politics drifting — while the author chooses which slice to render as a scene. The research is in what you simulate coarsely versus what you render at prose resolution, and where human authorship sits in the loop.

  • Simulation
  • Authoring tools
  • Continuity
About the lab

Small lab.
Long memory.

Novelty Technologies is an independent software lab registered as Novelty Technologies, LLC and operated out of Alpharetta, Georgia. We are not a startup, not venture-backed, and not trying to be. We are a design practice that ships software.

The thread connecting everything we do is creative collaboration with artificial intelligence. We care about what AI feels like to share a workspace with — how it listens, how it stays out of your way, when it should speak up. We care about the architectures that make a system behave consistently across long horizons, and about giving humans authorship over the characters and worlds their tools produce.

Everything we ship is meant to be used every day. If a feature isn't earning its place in our own workflow, it doesn't ship.


Founded
2025
Headcount
Small, by design
Funding
Bootstrapped
Stack
TypeScript · Swift · Python
Get in touch

Interested in the work?
Say hello.

Press, collaborations, research questions, roles we haven't posted yet — one inbox, checked by a person.